Hah, thats a nice article..
If you didnt know, I think its either China or Japan - Maybe Korera who is putting a Tax/ban for the people over there toplay MMORPG's. Kind of ridiculous.
There was also talk on taxing people to play MMORPG's in America, but major controversy came up about it because of Copyright laws and things.
But I thinkin playing Games is a way to expand the brain, make it think, especiall MMORPG's like Tibia, Runscape, Diablo 2. Interacting with other people and stuff.
It's China putting a ban on them because a 14 year old murdered someone over a sword in a video game. Also, someone jumped off a cliff and died, supposedly immitating a 'Freefall Jump' on World of Warcraft. So funny how obsessed people get.
It's off-topic but there are japanese kids who sit in a large house all day and are paid to earn Gil to sell online for real money in Final Fantasy XI. I find it funny.
I know when I'm playing Quake 3 or Halo 2 I'm basicly having REM cycles my eyes move so much. Which is nice because I don't like to sleep.
Yeah.
I'm trying to find that article about that.
But anyways...
I read somewhere back in the lates 80's and early 90's when D&D was big, if you lost, you actually was killed for loosing the game..
"An Ultima Online trader explores the obfuscated details of tax law in an attempt to understand the financial obligations of profit-seeking gamers. He discovers that all game items with real world market value could potentially be subject to tax law. Will the government come up with a fair and reasonable solution to the complex problem of MMORPG bartering, or will our elected officials employ their usual heavy-handed tactics to the detriment of gaming and gamers everywhere?"
http://episteme.arstechnica.com/groupee/...3001217731